summaryrefslogtreecommitdiff
path: root/modules/opensimplex/simplex_noise.h
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-09-19 22:04:42 +0200
committerGitHub <noreply@github.com>2018-09-19 22:04:42 +0200
commite20a28a7db090dbf39bc8c90487c3d7beb84cbb8 (patch)
treed89d2ae6ab49c1e10450d47aa5b946e4e7e1551f /modules/opensimplex/simplex_noise.h
parent2306ec211cab87b2941d32e7b88e4bb7304e5e62 (diff)
parent4faa5acaa7379fa86d69cb2856edd3a990d190b1 (diff)
Merge pull request #22260 from JFonS/add_noise_textures
Replace "persistance" with "persistence"
Diffstat (limited to 'modules/opensimplex/simplex_noise.h')
-rw-r--r--modules/opensimplex/simplex_noise.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/opensimplex/simplex_noise.h b/modules/opensimplex/simplex_noise.h
index 59390c6172..9a48dbf809 100644
--- a/modules/opensimplex/simplex_noise.h
+++ b/modules/opensimplex/simplex_noise.h
@@ -44,7 +44,7 @@ class SimplexNoise : public Resource {
osn_context contexts[6];
int seed;
- float persistance; // Controls details, value in [0,1]. Higher increases grain, lower increases smoothness.
+ float persistence; // Controls details, value in [0,1]. Higher increases grain, lower increases smoothness.
int octaves; // Number of noise layers
float period; // Distance above which we start to see similarities. The higher, the longer "hills" will be on a terrain.
float lacunarity; // Controls period change across octaves. 2 is usually a good value to address all detail levels.
@@ -64,8 +64,8 @@ public:
void set_period(float p_period);
float get_period() const { return period; }
- void set_persistance(float p_persistance);
- float get_persistance() const { return persistance; }
+ void set_persistence(float p_persistence);
+ float get_persistence() const { return persistence; }
void set_lacunarity(float p_lacunarity);
float get_lacunarity() const { return lacunarity; }