diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-22 01:04:47 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-27 22:30:19 +0200 |
commit | f7f6115f7627df24a08a9a0882b2f573cc838eb1 (patch) | |
tree | 03fd75145084c88702dbbb7e54c42c7c02d54fa6 /modules/opensimplex/doc_classes | |
parent | 538c8eec15d72b67e102f47f9df7624c29d14607 (diff) |
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
Diffstat (limited to 'modules/opensimplex/doc_classes')
-rw-r--r-- | modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index 894a1b3ced..86acd4eaea 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -42,7 +42,7 @@ </argument> <description> Returns the 1D noise value [code][-1,1][/code] at the given x-coordinate. - Note: This method actually returns the 2D noise value [code][-1,1][/code] with fixed y-coordinate value 0.0. + [b]Note:[/b] This method actually returns the 2D noise value [code][-1,1][/code] with fixed y-coordinate value 0.0. </description> </method> <method name="get_noise_2d"> @@ -108,7 +108,7 @@ <argument index="0" name="size" type="int"> </argument> <description> - Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] x [code]size[/code]). + Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] × [code]size[/code]). </description> </method> </methods> |