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authorRémi Verschelde <rverschelde@gmail.com>2018-09-21 15:34:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-21 15:34:11 +0200
commitef7b384861d59e566badf1adf28c8b56255c912e (patch)
tree2d4e9c2bcd9cab7f594bfa1e42d29fe08d0e6a94 /modules/opensimplex/doc_classes
parenteaef2cc6b5c3c0cf9d5b1c54eacdf234c305f7a7 (diff)
doc: Misc formatting fixes
Diffstat (limited to 'modules/opensimplex/doc_classes')
-rw-r--r--modules/opensimplex/doc_classes/SimplexNoise.xml13
1 files changed, 4 insertions, 9 deletions
diff --git a/modules/opensimplex/doc_classes/SimplexNoise.xml b/modules/opensimplex/doc_classes/SimplexNoise.xml
index 5b3af1cd67..e5e0c15b3c 100644
--- a/modules/opensimplex/doc_classes/SimplexNoise.xml
+++ b/modules/opensimplex/doc_classes/SimplexNoise.xml
@@ -4,9 +4,7 @@
Noise generator based on Open Simplex.
</brief_description>
<description>
- This resource allows you to configure and sample a fractal noise space.
-
- Here is a brief usage example that configures a SimplexNoise and gets samples at various positions and dimensions:
+ This resource allows you to configure and sample a fractal noise space. Here is a brief usage example that configures a SimplexNoise and gets samples at various positions and dimensions:
[codeblock]
var noise = SimplexNoise.new()
@@ -102,8 +100,7 @@
<argument index="0" name="size" type="int">
</argument>
<description>
- Generate a tileable noise image, based on the current noise parameters.
- Generated seamless images are always square ([code]size[/code] x [code]size[/code]).
+ Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] x [code]size[/code]).
</description>
</method>
</methods>
@@ -115,12 +112,10 @@
Number of Simplex noise layers that are sampled to get the fractal noise.
</member>
<member name="period" type="float" setter="set_period" getter="get_period">
- Period of the base octave.
- A lower period results in a higher-frequency noise (more value changes across the same distance).
+ Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance).
</member>
<member name="persistence" type="float" setter="set_persistence" getter="get_persistence">
- Contribution factor of the different octaves.
- A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
+ Contribution factor of the different octaves. A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
</member>
<member name="seed" type="int" setter="set_seed" getter="get_seed">
Seed used to generate random values, different seeds will generate different noise maps.