diff options
author | Casey Foote <casey.foote@gmail.com> | 2021-05-17 21:51:05 -0700 |
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committer | Casey Foote <casey.foote@gmail.com> | 2021-05-20 08:20:23 -0700 |
commit | 97c8d9f3484de06728235e516b8885bba277efd6 (patch) | |
tree | a48a23d3df3f4b933bb27c70b6f02ed89ce800a0 /modules/opensimplex/doc_classes | |
parent | 1450a72bfa25ae7920adb276271105966113545d (diff) |
Add support for generating noise images with an offset.
Diffstat (limited to 'modules/opensimplex/doc_classes')
-rw-r--r-- | modules/opensimplex/doc_classes/NoiseTexture.xml | 3 | ||||
-rw-r--r-- | modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 4 |
2 files changed, 6 insertions, 1 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 38c5138482..a12412a9cd 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -31,6 +31,9 @@ <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise"> The [OpenSimplexNoise] instance used to generate the noise. </member> + <member name="noise_offset" type="Vector2" setter="set_noise_offset" getter="get_noise_offset" default="Vector2( 0, 0 )"> + An offset used to specify the noise space coordinate of the top left corner of the generated noise. This value is ignored if [member seamless] is enabled. + </member> <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. [b]Note:[/b] Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise. diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index ad82f87213..2fdbd61ee7 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -31,8 +31,10 @@ </argument> <argument index="1" name="height" type="int"> </argument> + <argument index="2" name="noise_offset" type="Vector2" default="Vector2( 0, 0 )"> + </argument> <description> - Generate a noise image in [constant Image.FORMAT_L8] format with the requested [code]width[/code] and [code]height[/code], based on the current noise parameters. + Generate a noise image in [constant Image.FORMAT_L8] format with the requested [code]width[/code] and [code]height[/code], based on the current noise parameters. If [code]noise_offset[/code] is specified, then the offset value is used as the coordinates of the top-left corner of the generated noise. </description> </method> <method name="get_noise_1d" qualifiers="const"> |