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authorreduz <reduzio@gmail.com>2022-05-03 11:56:08 +0200
committerreduz <reduzio@gmail.com>2022-05-04 17:34:51 +0200
commitde0ca3b999819a99a5dcab99f0083a760277b95e (patch)
tree3078cc65c19bdedfb25c977c48b50e44003a2802 /modules/noise
parent0a9d31a7eb9debe30cd5078688e895d2ce3f2efa (diff)
Refactor module initialization
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed).
Diffstat (limited to 'modules/noise')
-rw-r--r--modules/noise/register_types.cpp19
-rw-r--r--modules/noise/register_types.h6
2 files changed, 17 insertions, 8 deletions
diff --git a/modules/noise/register_types.cpp b/modules/noise/register_types.cpp
index 3623da3bb9..d0cfc4e944 100644
--- a/modules/noise/register_types.cpp
+++ b/modules/noise/register_types.cpp
@@ -39,15 +39,22 @@
#include "editor/noise_editor_plugin.h"
#endif
-void register_noise_types() {
- GDREGISTER_CLASS(NoiseTexture);
- GDREGISTER_ABSTRACT_CLASS(Noise);
- GDREGISTER_CLASS(FastNoiseLite);
+void initialize_noise_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_CLASS(NoiseTexture);
+ GDREGISTER_ABSTRACT_CLASS(Noise);
+ GDREGISTER_CLASS(FastNoiseLite);
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<NoiseEditorPlugin>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<NoiseEditorPlugin>();
+ }
#endif
}
-void unregister_noise_types() {
+void uninitialize_noise_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/noise/register_types.h b/modules/noise/register_types.h
index e441a48518..dfe5a480de 100644
--- a/modules/noise/register_types.h
+++ b/modules/noise/register_types.h
@@ -31,7 +31,9 @@
#ifndef NOISE_REGISTER_TYPES_H
#define NOISE_REGISTER_TYPES_H
-void register_noise_types();
-void unregister_noise_types();
+#include "modules/register_module_types.h"
+
+void initialize_noise_module(ModuleInitializationLevel p_level);
+void uninitialize_noise_module(ModuleInitializationLevel p_level);
#endif // NOISE_REGISTER_TYPES_H