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authorJuan Linietsky <reduzio@gmail.com>2023-01-02 15:29:44 +0100
committerJuan Linietsky <reduzio@gmail.com>2023-01-02 23:44:19 +0100
commit7211e041dfaa710950bb778e5cb5dc40fa834a30 (patch)
tree230d212a240963cb80989ef1e3f37c6e863122d2 /modules/noise
parent57267709e665f1683e79bd5d3432be2be5db6c1d (diff)
Optimizations for GDScript VM
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps. * OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x. I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
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