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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2022-02-23 20:19:27 -0500 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2022-08-07 07:46:52 -0400 |
commit | 366871a3ff3ef83968c91b865ed996631178b898 (patch) | |
tree | cb8f1f87ba585891345640298e90dfc684bb4fcc /modules/noise/fastnoise_lite.h | |
parent | 8243c7ab5df9d341209d339ab001fd8e49ee95b3 (diff) |
Migrate project list to separate config file.
Storing the project/favorites list in the EditorSettings makes it
difficult to version-control your editor configuration, as the file will
continually change as you open new projects. It also means a
configuration can't be shared across machines, as they might not have
the same projects or file layout.
Now the project list is stored in $godot_data_dir/projects.cfg.
Each path is a section, which has a boolean favorite value.
If the new config does not exist, the editor attempts to migrate legacy
EditorSettings-based configuration to the new file.
Fixes godotengine/godot-proposals#1637.
Diffstat (limited to 'modules/noise/fastnoise_lite.h')
0 files changed, 0 insertions, 0 deletions