diff options
author | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-03-20 14:53:45 +0100 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-03-20 14:53:45 +0100 |
commit | 2a55f10e8be2d3a9ffcbb57ab6dd278419c64b37 (patch) | |
tree | 90bf78ae0c5bfa29092398a0dd10ea2a304462ec /modules/noise/SCsub | |
parent | c251ea01db289feb2f0b237eb3d865e28b0fa1cb (diff) |
Add FastNoiseLite / general noise overhaul
- replace OpenSimplexNoise
Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
Diffstat (limited to 'modules/noise/SCsub')
-rw-r--r-- | modules/noise/SCsub | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/modules/noise/SCsub b/modules/noise/SCsub new file mode 100644 index 0000000000..3e8395b9b1 --- /dev/null +++ b/modules/noise/SCsub @@ -0,0 +1,33 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_noise = env_modules.Clone() + +# Thirdparty source files + +thirdparty_obj = [] + +thirdparty_dir = "#thirdparty/noise/" +thirdparty_sources = [ + # Add C++ source files for noise modules here +] +thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + +env_noise.Prepend(CPPPATH=[thirdparty_dir]) + +env_thirdparty = env_noise.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.modules_sources += thirdparty_obj + +# Godot source files + +module_obj = [] + +env_noise.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj + +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) |