diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2023-04-18 13:48:05 +0200 |
---|---|---|
committer | Yuri Sizov <yuris@humnom.net> | 2023-04-26 14:14:06 +0200 |
commit | f1505fe98b22035ae678da493fce56445ce8d404 (patch) | |
tree | 560641109bdbc7463591eebb5a509c88b8c73c06 /modules/navigation | |
parent | 10547deb3d7768076cac320d4e0102cca19c6cd9 (diff) |
Fix NavigationMesh baking for HeightMapShape
Fixes NavigationMesh baking for HeightMapShape.
(cherry picked from commit 71c453a4263d4ae5cd92acdce5901ec5b1978136)
Diffstat (limited to 'modules/navigation')
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 74ff9312fd..fe63d67aba 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -293,8 +293,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); int map_data_current_index = 0; - for (int d = 0; d < heightmap_depth - 1; d++) { - for (int w = 0; w < heightmap_width - 1; w++) { + for (int d = 0; d < heightmap_depth; d++) { + for (int w = 0; w < heightmap_width; w++) { if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { float top_left_height = map_data[map_data_current_index]; float top_right_height = map_data[map_data_current_index + 1]; @@ -422,8 +422,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); int map_data_current_index = 0; - for (int d = 0; d < heightmap_depth - 1; d++) { - for (int w = 0; w < heightmap_width - 1; w++) { + for (int d = 0; d < heightmap_depth; d++) { + for (int w = 0; w < heightmap_width; w++) { if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { float top_left_height = map_data[map_data_current_index]; float top_right_height = map_data[map_data_current_index + 1]; |