diff options
author | Pawel Lampe <pawel.lampe@gmail.com> | 2022-04-22 18:23:49 +0200 |
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committer | Pawel Lampe <pawel.lampe@gmail.com> | 2022-04-22 18:49:45 +0200 |
commit | 66856d5fb0b215a902a5dbf35091c56cc63fca1d (patch) | |
tree | c2b835c27a07334e78ecd7684e3ec53f54d1ab29 /modules/navigation | |
parent | f4b0c7a1ea8d86c1dfd96478ca12ad1360903d9d (diff) |
Fix crash in `GodotNavigationServer::map_get_path`
Diffstat (limited to 'modules/navigation')
-rw-r--r-- | modules/navigation/nav_map.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp index 217e503d82..a6df6bb72c 100644 --- a/modules/navigation/nav_map.cpp +++ b/modules/navigation/nav_map.cpp @@ -142,10 +142,10 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p bool is_reachable = true; while (true) { - gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; - // Takes the current least_cost_poly neighbors (iterating over its edges) and compute the traveled_distance. - for (size_t i = 0; i < least_cost_poly->poly->edges.size(); i++) { + for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) { + gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; + const gd::Edge &edge = least_cost_poly->poly->edges[i]; // Iterate over connections in this edge, then compute the new optimized travel distance assigned to this polygon. |