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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-11 14:12:56 +0200
committerGitHub <noreply@github.com>2021-08-11 14:12:56 +0200
commita57d420224e1d2ac40281e81e1300184a8ce9902 (patch)
treec731d5c2fd55b75622a718b517c0d259d5c02499 /modules/navigation/navigation_mesh_generator.cpp
parentefc6b29601f4d6096dbe076b633c9a313ebba019 (diff)
parent60298328caa445dee7c562fedbefec990b292f5a (diff)
Merge pull request #51500 from timothyqiu/navmesh-doc
Diffstat (limited to 'modules/navigation/navigation_mesh_generator.cpp')
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 41cd75fd22..74da939e6f 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -138,7 +138,7 @@ void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, cons
}
}
-void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) {
+void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) {
if (Object::cast_to<MeshInstance3D>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_node);
Ref<Mesh> mesh = mesh_instance->get_mesh();
@@ -515,7 +515,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_transform().affine_inverse();
for (Node *E : parse_nodes) {
- int geometry_type = p_nav_mesh->get_parsed_geometry_type();
+ NavigationMesh::ParsedGeometryType geometry_type = p_nav_mesh->get_parsed_geometry_type();
uint32_t collision_mask = p_nav_mesh->get_collision_mask();
bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT;
_parse_geometry(navmesh_xform, E, vertices, indices, geometry_type, collision_mask, recurse_children);