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authortrollodel <33117082+trollodel@users.noreply.github.com>2022-05-01 13:30:58 +0200
committertrollodel <33117082+trollodel@users.noreply.github.com>2022-05-02 08:41:33 +0200
commit72c37c4bcd50e34b81c3dc5a2c5b8112014cc525 (patch)
tree829fdc99b33a630e8df5126ccc78dbc10bc9ef38 /modules/navigation/nav_rid.h
parent91f9a48ada60031d9d8253b37dc7b3ac3bb98e25 (diff)
Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes
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