diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-28 14:10:28 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-28 16:48:15 +0200 |
commit | 5fe6984639b5db9efa14103698e489040315ebfb (patch) | |
tree | 11a76ba5ab636182d0b0a334bb2ada196ef86e98 /modules/navigation/editor | |
parent | 41d075de5865c8b088c83219431661bc2d1f1802 (diff) |
Modules: Don't build editor-specific classes in templates
They're moved to an `editor` subfolder so that we can easily handle them
separately.
Diffstat (limited to 'modules/navigation/editor')
-rw-r--r-- | modules/navigation/editor/navigation_mesh_editor_plugin.cpp | 157 | ||||
-rw-r--r-- | modules/navigation/editor/navigation_mesh_editor_plugin.h | 86 |
2 files changed, 243 insertions, 0 deletions
diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.cpp b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp new file mode 100644 index 0000000000..c243e3e6e3 --- /dev/null +++ b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp @@ -0,0 +1,157 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_mesh_editor_plugin.h" + +#ifdef TOOLS_ENABLED + +#include "../navigation_mesh_generator.h" +#include "core/io/marshalls.h" +#include "core/io/resource_saver.h" +#include "editor/editor_node.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/box_container.h" + +void NavigationMeshEditor::_node_removed(Node *p_node) { + if (p_node == node) { + node = nullptr; + + hide(); + } +} + +void NavigationMeshEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + button_bake->set_icon(get_theme_icon(SNAME("Bake"), SNAME("EditorIcons"))); + button_reset->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); + } break; + } +} + +void NavigationMeshEditor::_bake_pressed() { + button_bake->set_pressed(false); + + ERR_FAIL_COND(!node); + if (!node->get_navigation_mesh().is_valid()) { + err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work.")); + err_dialog->popup_centered(); + return; + } + + NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); + NavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node); + + node->update_gizmos(); +} + +void NavigationMeshEditor::_clear_pressed() { + if (node) { + NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); + } + + button_bake->set_pressed(false); + bake_info->set_text(""); + + if (node) { + node->update_gizmos(); + } +} + +void NavigationMeshEditor::edit(NavigationRegion3D *p_nav_region) { + if (p_nav_region == nullptr || node == p_nav_region) { + return; + } + + node = p_nav_region; +} + +void NavigationMeshEditor::_bind_methods() { +} + +NavigationMeshEditor::NavigationMeshEditor() { + bake_hbox = memnew(HBoxContainer); + + button_bake = memnew(Button); + button_bake->set_flat(true); + bake_hbox->add_child(button_bake); + button_bake->set_toggle_mode(true); + button_bake->set_text(TTR("Bake NavMesh")); + button_bake->connect("pressed", callable_mp(this, &NavigationMeshEditor::_bake_pressed)); + + button_reset = memnew(Button); + button_reset->set_flat(true); + bake_hbox->add_child(button_reset); + // No button text, we only use a revert icon which is set when entering the tree. + button_reset->set_tooltip(TTR("Clear the navigation mesh.")); + button_reset->connect("pressed", callable_mp(this, &NavigationMeshEditor::_clear_pressed)); + + bake_info = memnew(Label); + bake_hbox->add_child(bake_info); + + err_dialog = memnew(AcceptDialog); + add_child(err_dialog); + node = nullptr; +} + +NavigationMeshEditor::~NavigationMeshEditor() { +} + +void NavigationMeshEditorPlugin::edit(Object *p_object) { + navigation_mesh_editor->edit(Object::cast_to<NavigationRegion3D>(p_object)); +} + +bool NavigationMeshEditorPlugin::handles(Object *p_object) const { + return p_object->is_class("NavigationRegion3D"); +} + +void NavigationMeshEditorPlugin::make_visible(bool p_visible) { + if (p_visible) { + navigation_mesh_editor->show(); + navigation_mesh_editor->bake_hbox->show(); + } else { + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); + navigation_mesh_editor->edit(nullptr); + } +} + +NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() { + navigation_mesh_editor = memnew(NavigationMeshEditor); + EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor); + add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox); + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); +} + +NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() { +} + +#endif // TOOLS_ENABLED diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.h b/modules/navigation/editor/navigation_mesh_editor_plugin.h new file mode 100644 index 0000000000..3c3e804fd2 --- /dev/null +++ b/modules/navigation/editor/navigation_mesh_editor_plugin.h @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_MESH_EDITOR_PLUGIN_H +#define NAVIGATION_MESH_EDITOR_PLUGIN_H + +#ifdef TOOLS_ENABLED + +#include "editor/editor_plugin.h" + +class NavigationRegion3D; + +class NavigationMeshEditor : public Control { + friend class NavigationMeshEditorPlugin; + + GDCLASS(NavigationMeshEditor, Control); + + AcceptDialog *err_dialog; + + HBoxContainer *bake_hbox; + Button *button_bake; + Button *button_reset; + Label *bake_info; + + NavigationRegion3D *node; + + void _bake_pressed(); + void _clear_pressed(); + +protected: + void _node_removed(Node *p_node); + static void _bind_methods(); + void _notification(int p_what); + +public: + void edit(NavigationRegion3D *p_nav_region); + NavigationMeshEditor(); + ~NavigationMeshEditor(); +}; + +class NavigationMeshEditorPlugin : public EditorPlugin { + GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); + + NavigationMeshEditor *navigation_mesh_editor; + +public: + virtual String get_name() const override { return "NavigationMesh"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + + NavigationMeshEditorPlugin(); + ~NavigationMeshEditorPlugin(); +}; + +#endif // TOOLS_ENABLED + +#endif // NAVIGATION_MESH_EDITOR_PLUGIN_H |