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authorRuslan Mustakov <r.mustakov@gmail.com>2017-07-19 18:37:05 +0700
committerRuslan Mustakov <r.mustakov@gmail.com>2017-07-20 11:50:18 +0700
commit30176b0bb1d6083ecf8ce9e6bfca0dce9240a634 (patch)
tree7e17bf29de8ee4a2f3b65b5d754493711e13f6d2 /modules/nativescript/godot_nativescript.cpp
parent2a0c0db028c84c75f4a927d0fd400449f3236952 (diff)
Use specific size for numeric types in ptrcall
The script system does not provide information about specific int sizes, so we should establish convention to use the largest size (64 bits). For real types double is always used.
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