diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-24 09:53:33 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-24 09:53:33 -0300 |
commit | 4b07eb8deb03ce8c7870d621cd03d04d45f4caaa (patch) | |
tree | 3314811f8a347ae60d951163c19d291b46381511 /modules/multiscript | |
parent | 51609ffc04290f8bd1ecbd9cf1639c0cc6368fac (diff) |
-moved script to modules
Diffstat (limited to 'modules/multiscript')
-rw-r--r-- | modules/multiscript/SCsub | 7 | ||||
-rw-r--r-- | modules/multiscript/config.py | 11 | ||||
-rw-r--r-- | modules/multiscript/multi_script.cpp | 498 | ||||
-rw-r--r-- | modules/multiscript/multi_script.h | 158 | ||||
-rw-r--r-- | modules/multiscript/register_types.cpp | 32 | ||||
-rw-r--r-- | modules/multiscript/register_types.h | 30 |
6 files changed, 736 insertions, 0 deletions
diff --git a/modules/multiscript/SCsub b/modules/multiscript/SCsub new file mode 100644 index 0000000000..d20da72b72 --- /dev/null +++ b/modules/multiscript/SCsub @@ -0,0 +1,7 @@ +Import('env') + +env.add_source_files(env.modules_sources,"*.cpp") + +Export('env') + + diff --git a/modules/multiscript/config.py b/modules/multiscript/config.py new file mode 100644 index 0000000000..f9bd7da08d --- /dev/null +++ b/modules/multiscript/config.py @@ -0,0 +1,11 @@ + + +def can_build(platform): + return True + + +def configure(env): + pass + + + diff --git a/modules/multiscript/multi_script.cpp b/modules/multiscript/multi_script.cpp new file mode 100644 index 0000000000..1924cf2a6e --- /dev/null +++ b/modules/multiscript/multi_script.cpp @@ -0,0 +1,498 @@ +/*************************************************************************/ +/* multi_script.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "multi_script.h" + +bool MultiScriptInstance::set(const StringName& p_name, const Variant& p_value) { + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + bool found = sarr[i]->set(p_name,p_value); + if (found) + return true; + } + + if (String(p_name).begins_with("script_")) { + bool valid; + owner->set(p_name,p_value,&valid); + return valid; + } + return false; + +} + +bool MultiScriptInstance::get(const StringName& p_name, Variant &r_ret) const{ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + bool found = sarr[i]->get(p_name,r_ret); + if (found) + return true; + } + if (String(p_name).begins_with("script_")) { + bool valid; + r_ret=owner->get(p_name,&valid); + return valid; + } + return false; + +} +void MultiScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const{ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + + Set<String> existing; + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + List<PropertyInfo> pl; + sarr[i]->get_property_list(&pl); + + for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { + + if (existing.has(E->get().name)) + continue; + + p_properties->push_back(E->get()); + existing.insert(E->get().name); + } + } + + p_properties->push_back( PropertyInfo(Variant::NIL,"Scripts",PROPERTY_HINT_NONE,String(),PROPERTY_USAGE_CATEGORY) ); + + for(int i=0;i<owner->scripts.size();i++) { + + p_properties->push_back( PropertyInfo(Variant::OBJECT,"script_"+String::chr('a'+i),PROPERTY_HINT_RESOURCE_TYPE,"Script",PROPERTY_USAGE_EDITOR) ); + + } + + if (owner->scripts.size()<25) { + + p_properties->push_back( PropertyInfo(Variant::OBJECT,"script_"+String::chr('a'+(owner->scripts.size())),PROPERTY_HINT_RESOURCE_TYPE,"Script",PROPERTY_USAGE_EDITOR) ); + } + +} + +void MultiScriptInstance::get_method_list(List<MethodInfo> *p_list) const{ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + + Set<StringName> existing; + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + List<MethodInfo> ml; + sarr[i]->get_method_list(&ml); + + for(List<MethodInfo>::Element *E=ml.front();E;E=E->next()) { + + if (existing.has(E->get().name)) + continue; + + p_list->push_back(E->get()); + existing.insert(E->get().name); + } + } + +} +bool MultiScriptInstance::has_method(const StringName& p_method) const{ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + if (sarr[i]->has_method(p_method)) + return true; + } + + return false; + +} + +Variant MultiScriptInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) { + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + Variant r = sarr[i]->call(p_method,p_args,p_argcount,r_error); + if (r_error.error==Variant::CallError::CALL_OK) + return r; + else if (r_error.error!=Variant::CallError::CALL_ERROR_INVALID_METHOD) + return r; + } + + r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; + return Variant(); + +} + +void MultiScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount){ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + sarr[i]->call_multilevel(p_method,p_args,p_argcount); + } + + +} +void MultiScriptInstance::notification(int p_notification){ + + ScriptInstance **sarr = instances.ptr(); + int sc = instances.size(); + + for(int i=0;i<sc;i++) { + + if (!sarr[i]) + continue; + + sarr[i]->notification(p_notification); + } + +} + + +Ref<Script> MultiScriptInstance::get_script() const { + + return owner; +} + +ScriptLanguage *MultiScriptInstance::get_language() { + + return MultiScriptLanguage::get_singleton(); +} + +MultiScriptInstance::~MultiScriptInstance() { + + owner->remove_instance(object); +} + + +/////////////////// + + +bool MultiScript::is_tool() const { + + for(int i=0;i<scripts.size();i++) { + + if (scripts[i]->is_tool()) + return true; + } + + return false; +} + +bool MultiScript::_set(const StringName& p_name, const Variant& p_value) { + + _THREAD_SAFE_METHOD_ + + String s = String(p_name); + if (s.begins_with("script_")) { + + int idx = s[7]; + if (idx==0) + return false; + idx-='a'; + + ERR_FAIL_COND_V(idx<0,false); + + Ref<Script> s = p_value; + + if (idx<scripts.size()) { + + + if (s.is_null()) + remove_script(idx); + else + set_script(idx,s); + } else if (idx==scripts.size()) { + if (s.is_null()) + return false; + add_script(s); + } else + return false; + + return true; + } + + return false; +} + +bool MultiScript::_get(const StringName& p_name,Variant &r_ret) const{ + + _THREAD_SAFE_METHOD_ + + String s = String(p_name); + if (s.begins_with("script_")) { + + int idx = s[7]; + if (idx==0) + return false; + idx-='a'; + + ERR_FAIL_COND_V(idx<0,false); + + if (idx<scripts.size()) { + + r_ret=get_script(idx); + return true; + } else if (idx==scripts.size()) { + r_ret=Ref<Script>(); + return true; + } + } + + return false; +} +void MultiScript::_get_property_list( List<PropertyInfo> *p_list) const{ + + _THREAD_SAFE_METHOD_ + + for(int i=0;i<scripts.size();i++) { + + p_list->push_back( PropertyInfo(Variant::OBJECT,"script_"+String::chr('a'+i),PROPERTY_HINT_RESOURCE_TYPE,"Script") ); + + } + + if (scripts.size()<25) { + + p_list->push_back( PropertyInfo(Variant::OBJECT,"script_"+String::chr('a'+(scripts.size())),PROPERTY_HINT_RESOURCE_TYPE,"Script") ); + } +} + +void MultiScript::set_script(int p_idx,const Ref<Script>& p_script ) { + + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_idx,scripts.size()); + ERR_FAIL_COND( p_script.is_null() ); + + scripts[p_idx]=p_script; + Ref<Script> s=p_script; + + for (Map<Object*,MultiScriptInstance*>::Element *E=instances.front();E;E=E->next()) { + + + MultiScriptInstance*msi=E->get(); + ScriptInstance *si = msi->instances[p_idx]; + if (si) { + msi->instances[p_idx]=NULL; + memdelete(si); + } + + if (p_script->can_instance()) + msi->instances[p_idx]=s->instance_create(msi->object); + + } + + +} + + +Ref<Script> MultiScript::get_script(int p_idx) const{ + + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX_V(p_idx,scripts.size(),Ref<Script>()); + + return scripts[p_idx]; + +} +void MultiScript::add_script(const Ref<Script>& p_script){ + + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND( p_script.is_null() ); + scripts.push_back(p_script); + Ref<Script> s=p_script; + + for (Map<Object*,MultiScriptInstance*>::Element *E=instances.front();E;E=E->next()) { + + + MultiScriptInstance*msi=E->get(); + + if (p_script->can_instance()) + msi->instances.push_back( s->instance_create(msi->object) ); + else + msi->instances.push_back(NULL); + + msi->object->_change_notify(); + + } + + + _change_notify(); +} + + +void MultiScript::remove_script(int p_idx) { + + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_idx,scripts.size()); + + scripts.remove(p_idx); + + for (Map<Object*,MultiScriptInstance*>::Element *E=instances.front();E;E=E->next()) { + + + MultiScriptInstance*msi=E->get(); + ScriptInstance *si = msi->instances[p_idx]; + msi->instances.remove(p_idx); + if (si) { + memdelete(si); + } + + msi->object->_change_notify(); + } + + +} + + +void MultiScript::remove_instance(Object *p_object) { + + _THREAD_SAFE_METHOD_ + instances.erase(p_object); +} + +bool MultiScript::can_instance() const { + + return true; +} + +StringName MultiScript::get_instance_base_type() const { + + return StringName(); +} +ScriptInstance* MultiScript::instance_create(Object *p_this) { + + _THREAD_SAFE_METHOD_ + MultiScriptInstance *msi = memnew( MultiScriptInstance ); + msi->object=p_this; + msi->owner=this; + for(int i=0;i<scripts.size();i++) { + + ScriptInstance *si; + + if (scripts[i]->can_instance()) + si = scripts[i]->instance_create(p_this); + else + si=NULL; + + msi->instances.push_back(si); + } + + instances[p_this]=msi; + p_this->_change_notify(); + return msi; +} +bool MultiScript::instance_has(const Object *p_this) const { + + _THREAD_SAFE_METHOD_ + return instances.has((Object*)p_this); +} + +bool MultiScript::has_source_code() const { + + return false; +} +String MultiScript::get_source_code() const { + + return ""; +} +void MultiScript::set_source_code(const String& p_code) { + + +} +Error MultiScript::reload() { + + for(int i=0;i<scripts.size();i++) + scripts[i]->reload(); + + return OK; +} + +String MultiScript::get_node_type() const { + + return ""; +} + +void MultiScript::_bind_methods() { + + +} + +ScriptLanguage *MultiScript::get_language() const { + + return MultiScriptLanguage::get_singleton(); +} + + +/////////////// + +MultiScript::MultiScript() { +} + + +MultiScriptLanguage *MultiScriptLanguage::singleton=NULL; diff --git a/modules/multiscript/multi_script.h b/modules/multiscript/multi_script.h new file mode 100644 index 0000000000..87d4b4e4c8 --- /dev/null +++ b/modules/multiscript/multi_script.h @@ -0,0 +1,158 @@ +/*************************************************************************/ +/* multi_script.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef MULTI_SCRIPT_H +#define MULTI_SCRIPT_H + +#include "script_language.h" +#include "os/thread_safe.h" + +class MultiScript; + +class MultiScriptInstance : public ScriptInstance { +friend class MultiScript; + mutable Vector<ScriptInstance*> instances; + Object *object; + mutable MultiScript *owner; + +public: + virtual bool set(const StringName& p_name, const Variant& p_value); + virtual bool get(const StringName& p_name, Variant &r_ret) const; + virtual void get_property_list(List<PropertyInfo> *p_properties) const; + + virtual void get_method_list(List<MethodInfo> *p_list) const; + virtual bool has_method(const StringName& p_method) const; + virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error); + virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); + virtual void notification(int p_notification); + + + virtual Ref<Script> get_script() const; + + virtual ScriptLanguage *get_language(); + virtual ~MultiScriptInstance(); +}; + + +class MultiScript : public Script { + + _THREAD_SAFE_CLASS_ +friend class MultiScriptInstance; + OBJ_TYPE( MultiScript,Script); + + Vector<Ref<Script> > scripts; + + Map<Object*,MultiScriptInstance*> instances; +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + static void _bind_methods(); + +public: + + void remove_instance(Object *p_object); + virtual bool can_instance() const; + + virtual StringName get_instance_base_type() const; + virtual ScriptInstance* instance_create(Object *p_this); + virtual bool instance_has(const Object *p_this) const; + + virtual bool has_source_code() const; + virtual String get_source_code() const; + virtual void set_source_code(const String& p_code); + virtual Error reload(); + + virtual bool is_tool() const; + + virtual String get_node_type() const; + + + void set_script(int p_idx,const Ref<Script>& p_script ); + Ref<Script> get_script(int p_idx) const; + void remove_script(int p_idx); + void add_script(const Ref<Script>& p_script); + + virtual ScriptLanguage *get_language() const; + + MultiScript(); +}; + + +class MultiScriptLanguage : public ScriptLanguage { + + static MultiScriptLanguage *singleton; +public: + + static _FORCE_INLINE_ MultiScriptLanguage *get_singleton() { return singleton; } + virtual String get_name() const { return "MultiScript"; } + + /* LANGUAGE FUNCTIONS */ + virtual void init() {} + virtual String get_type() const { return "MultiScript"; } + virtual String get_extension() const { return ""; } + virtual Error execute_file(const String& p_path) { return OK; } + virtual void finish() {} + + /* EDITOR FUNCTIONS */ + virtual void get_reserved_words(List<String> *p_words) const {} + virtual void get_comment_delimiters(List<String> *p_delimiters) const {} + virtual void get_string_delimiters(List<String> *p_delimiters) const {} + virtual String get_template(const String& p_class_name, const String& p_base_class_name) const { return ""; } + virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error,const String& p_path="",List<String>* r_fn=NULL) const { return true; } + virtual Script *create_script() const { return memnew( MultiScript ); } + virtual bool has_named_classes() const { return false; } + virtual int find_function(const String& p_function,const String& p_code) const { return -1; } + virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const { return ""; } + + /* DEBUGGER FUNCTIONS */ + + virtual String debug_get_error() const { return ""; } + virtual int debug_get_stack_level_count() const { return 0; } + virtual int debug_get_stack_level_line(int p_level) const { return 0; } + virtual String debug_get_stack_level_function(int p_level) const { return ""; } + virtual String debug_get_stack_level_source(int p_level) const { return ""; } + virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {} + virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {} + virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {} + virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1) { return ""; } + + /* LOADER FUNCTIONS */ + + virtual void get_recognized_extensions(List<String> *p_extensions) const {} + virtual void get_public_functions(List<MethodInfo> *p_functions) const {} + virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const {} + + MultiScriptLanguage() { singleton=this; } + virtual ~MultiScriptLanguage() {}; +}; + + +#endif // MULTI_SCRIPT_H diff --git a/modules/multiscript/register_types.cpp b/modules/multiscript/register_types.cpp new file mode 100644 index 0000000000..4b25656723 --- /dev/null +++ b/modules/multiscript/register_types.cpp @@ -0,0 +1,32 @@ +/*************************************************/ +/* register_script_types.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "register_types.h" + +#include "multi_script.h" +#include "io/resource_loader.h" + +static MultiScriptLanguage *script_multi_script=NULL; + +void register_multiscript_types() { + + + script_multi_script = memnew( MultiScriptLanguage ); + ScriptServer::register_language(script_multi_script); + ObjectTypeDB::register_type<MultiScript>(); + + +} +void unregister_multiscript_types() { + + if (script_multi_script); + memdelete(script_multi_script); +} diff --git a/modules/multiscript/register_types.h b/modules/multiscript/register_types.h new file mode 100644 index 0000000000..d137b1c63f --- /dev/null +++ b/modules/multiscript/register_types.h @@ -0,0 +1,30 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +void register_multiscript_types(); +void unregister_multiscript_types(); |