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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2022-11-04 23:54:53 +0100
committerGitHub <noreply@github.com>2022-11-04 23:54:53 +0100
commitec521a405a89a1b80a9989c09dcc2f2e7763ddcf (patch)
tree8d70111c1bc47537b1b00ddc0b38464effea3298 /modules/mono
parent191c8ed12f624ec97b650b2726fed4e8c4bcf04c (diff)
parent2fd2a16d92ed1145ff3abf549b1d56ef273e2032 (diff)
Merge pull request #68253 from dzil123/fix_array_shuffle
Fix c# Array.Shuffle incorrect mono bindings
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
index 088f4e7ecf..b30b6a0752 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
@@ -374,7 +374,7 @@ namespace Godot.NativeInterop
public static partial Error godotsharp_array_resize(ref godot_array p_self, int p_new_size);
- public static partial Error godotsharp_array_shuffle(ref godot_array p_self);
+ public static partial void godotsharp_array_shuffle(ref godot_array p_self);
public static partial void godotsharp_array_to_string(ref godot_array p_self, out godot_string r_str);