diff options
author | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2018-08-26 19:11:45 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-08-26 19:11:45 +0200 |
commit | db55d8a4b6ad6c14f2131e02b50689eb8380276f (patch) | |
tree | 31c4442a85aec90cfaa9b30efb606503f66fb4f2 /modules/mono | |
parent | 282c0483c9688de79e0c147eb26638d48fb46ed8 (diff) | |
parent | 035d498af2903f2b92964d9609f796e984608f01 (diff) |
Merge pull request #21423 from exts/mono/collections
[Mono] Added Collections namespace to Array & Dictionary
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 22 | ||||
-rw-r--r-- | modules/mono/glue/collections_glue.cpp | 56 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/Array.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/Dictionary.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/MarshalUtils.cs | 1 | ||||
-rw-r--r-- | modules/mono/godotsharp_defs.h | 1 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 9 |
7 files changed, 48 insertions, 45 deletions
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index b97bb5e95f..4185f3407d 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -533,7 +533,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo cs_icalls_content.push_back("using System;\n" "using System.Runtime.CompilerServices;\n" - "using System.Collections.Generic;\n" + "using " BINDINGS_NAMESPACE_COLLECTIONS ";\n" "\n"); cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS "\n" INDENT1 OPEN_BLOCK); @@ -638,7 +638,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir, cs_icalls_content.push_back("using System;\n" "using System.Runtime.CompilerServices;\n" - "using System.Collections.Generic;\n" + "using " BINDINGS_NAMESPACE_COLLECTIONS ";\n" "\n"); cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" INDENT1 OPEN_BLOCK); @@ -713,7 +713,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back("using System;\n"); // IntPtr if (itype.requires_collections) - output.push_back("using System.Collections.Generic;\n"); // Dictionary + output.push_back("using " BINDINGS_NAMESPACE_COLLECTIONS ";\n"); // Dictionary output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); @@ -1922,7 +1922,7 @@ void BindingsGenerator::_populate_object_type_interfaces() { imethod.return_type.cname = Variant::get_type_name(return_info.type); } - if (!itype.requires_collections && imethod.return_type.cname == name_cache.type_Dictionary) + if (!itype.requires_collections && imethod.return_type.cname == name_cache.type_Dictionary || imethod.return_type.cname == name_cache.type_Array) itype.requires_collections = true; for (int i = 0; i < argc; i++) { @@ -1946,7 +1946,7 @@ void BindingsGenerator::_populate_object_type_interfaces() { iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name)); - if (!itype.requires_collections && iarg.type.cname == name_cache.type_Dictionary) + if (!itype.requires_collections && iarg.type.cname == name_cache.type_Dictionary || imethod.return_type.cname == name_cache.type_Array) itype.requires_collections = true; if (m && m->has_default_argument(i)) { @@ -2371,14 +2371,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype = TypeInterface(); itype.name = "Array"; itype.cname = itype.name; - itype.proxy_name = "Array"; + itype.proxy_name = "Collections.Array"; itype.c_out = "\treturn memnew(Array(%1));\n"; itype.c_type = itype.name; itype.c_type_in = itype.c_type + "*"; itype.c_type_out = itype.c_type + "*"; itype.cs_type = itype.proxy_name; itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()"; - itype.cs_out = "return new Array(%0);"; + itype.cs_out = "return new Collections.Array(%0);"; itype.im_type_in = "IntPtr"; itype.im_type_out = "IntPtr"; builtin_types.insert(itype.cname, itype); @@ -2387,14 +2387,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype = TypeInterface(); itype.name = "Dictionary"; itype.cname = itype.name; - itype.proxy_name = "Dictionary"; + itype.proxy_name = "Collections.Dictionary"; itype.c_out = "\treturn memnew(Dictionary(%1));\n"; itype.c_type = itype.name; itype.c_type_in = itype.c_type + "*"; itype.c_type_out = itype.c_type + "*"; itype.cs_type = itype.proxy_name; itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()"; - itype.cs_out = "return new Dictionary(%0);"; + itype.cs_out = "return new Collections.Dictionary(%0);"; itype.im_type_in = "IntPtr"; itype.im_type_out = "IntPtr"; builtin_types.insert(itype.cname, itype); @@ -2441,7 +2441,7 @@ void BindingsGenerator::_populate_builtin_type(TypeInterface &r_itype, Variant:: else iarg.type.cname = Variant::get_type_name(pi.type); - if (!r_itype.requires_collections && iarg.type.cname == name_cache.type_Dictionary) + if (!r_itype.requires_collections && iarg.type.cname == name_cache.type_Dictionary || imethod.return_type.cname == name_cache.type_Array) r_itype.requires_collections = true; if ((mi.default_arguments.size() - mi.arguments.size() + i) >= 0) @@ -2457,7 +2457,7 @@ void BindingsGenerator::_populate_builtin_type(TypeInterface &r_itype, Variant:: imethod.return_type.cname = Variant::get_type_name(mi.return_val.type); } - if (!r_itype.requires_collections && imethod.return_type.cname == name_cache.type_Dictionary) + if (!r_itype.requires_collections && imethod.return_type.cname == name_cache.type_Dictionary || imethod.return_type.cname == name_cache.type_Array) r_itype.requires_collections = true; if (r_itype.class_doc) { diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 148bb32398..bb218b49b7 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -209,32 +209,32 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb } void godot_register_collections_icalls() { - mono_add_internal_call("Godot.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor); - mono_add_internal_call("Godot.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor); - mono_add_internal_call("Godot.Array::godot_icall_Array_At", (void *)godot_icall_Array_At); - mono_add_internal_call("Godot.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt); - mono_add_internal_call("Godot.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count); - mono_add_internal_call("Godot.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add); - mono_add_internal_call("Godot.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear); - mono_add_internal_call("Godot.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains); - mono_add_internal_call("Godot.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo); - mono_add_internal_call("Godot.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf); - mono_add_internal_call("Godot.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert); - mono_add_internal_call("Godot.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove); - mono_add_internal_call("Godot.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt); - - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove); - mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt); + + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue); } diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs index 1ec4d7d20a..2f0185b1e3 100644 --- a/modules/mono/glue/cs_files/Array.cs +++ b/modules/mono/glue/cs_files/Array.cs @@ -4,7 +4,7 @@ using System.Collections; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -namespace Godot +namespace Godot.Collections { class ArraySafeHandle : SafeHandle { diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs index 30d17c2a59..64cb9f935d 100644 --- a/modules/mono/glue/cs_files/Dictionary.cs +++ b/modules/mono/glue/cs_files/Dictionary.cs @@ -4,7 +4,7 @@ using System.Collections; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -namespace Godot +namespace Godot.Collections { class DictionarySafeHandle : SafeHandle { diff --git a/modules/mono/glue/cs_files/MarshalUtils.cs b/modules/mono/glue/cs_files/MarshalUtils.cs index 6ad4b3dcb2..f7699a15bf 100644 --- a/modules/mono/glue/cs_files/MarshalUtils.cs +++ b/modules/mono/glue/cs_files/MarshalUtils.cs @@ -1,4 +1,5 @@ using System; +using Godot.Collections; namespace Godot { diff --git a/modules/mono/godotsharp_defs.h b/modules/mono/godotsharp_defs.h index f604464e8f..39d608de9f 100644 --- a/modules/mono/godotsharp_defs.h +++ b/modules/mono/godotsharp_defs.h @@ -32,6 +32,7 @@ #define GODOTSHARP_DEFS_H #define BINDINGS_NAMESPACE "Godot" +#define BINDINGS_NAMESPACE_COLLECTIONS BINDINGS_NAMESPACE ".Collections" #define BINDINGS_GLOBAL_SCOPE_CLASS "GD" #define BINDINGS_PTR_FIELD "ptr" #define BINDINGS_NATIVE_NAME_FIELD "nativeName" diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index bebc3b863f..c1f56bc3d2 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -156,6 +156,7 @@ void MonoCache::cleanup() { } #define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class)) +#define GODOT_API_NS_CLAS(m_ns, m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(m_ns, #m_class)) void update_corlib_cache() { @@ -206,8 +207,8 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control)); CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial)); CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef)); - CACHE_CLASS_AND_CHECK(Array, GODOT_API_CLASS(Array)); - CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_CLASS(Dictionary)); + CACHE_CLASS_AND_CHECK(Array, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)); + CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)); CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils)); #ifdef DEBUG_ENABLED @@ -234,8 +235,8 @@ void update_godot_api_cache() { CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD)); - CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method_thunk("GetPtr", 0)); - CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method_thunk("GetPtr", 0)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); |