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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-25 13:03:48 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-25 13:03:48 +0200 |
commit | c7eb423eeb5455419bb96fc1ed8e8e121c2a619a (patch) | |
tree | cdf84e433facaefd1ed6689f0619aa1e0bcf3eba /modules/mono | |
parent | 8769088f48a9acc7a28a55ceeba86cdcd6ba3a42 (diff) | |
parent | 27b0f182758db5d2d4c123c81430c34941161b39 (diff) |
Merge pull request #55778 from aaronfranke/use-arch-btw
[skip ci]
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/build_scripts/mono_configure.py | 24 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs | 44 |
2 files changed, 34 insertions, 34 deletions
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index c819ef5b30..8141bc2422 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -18,7 +18,7 @@ def configure(env, env_mono): # is_android = env["platform"] == "android" # is_javascript = env["platform"] == "javascript" # is_ios = env["platform"] == "ios" - # is_ios_sim = is_ios and env["arch"] in ["x86", "x86_64"] + # is_ios_sim = is_ios and env["arch"] in ["x86_32", "x86_64"] tools_enabled = env["tools"] @@ -128,26 +128,22 @@ def find_dotnet_app_host_dir(env): def determine_runtime_identifier(env): + # The keys are Godot's names, the values are the Microsoft's names. + # List: https://docs.microsoft.com/en-us/dotnet/core/rid-catalog names_map = { "windows": "win", "macos": "osx", "linuxbsd": "linux", } - - # .NET RID architectures: x86, x64, arm, or arm64 - + arch_map = { + "x86_64": "x64", + "x86_32": "x86", + "arm64": "arm64", + "arm32": "arm", + } platform = env["platform"] - if is_desktop(platform): - if env["arch"] in ["arm", "arm32"]: - rid = "arm" - elif env["arch"] == "arm64": - rid = "arm64" - else: - bits = env["bits"] - bit_arch_map = {"64": "x64", "32": "x86"} - rid = bit_arch_map[bits] - return "%s-%s" % (names_map[platform], rid) + return "%s-%s" % (names_map[platform], arch_map[env["arch"]]) else: raise NotImplementedError() diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs index 8aec1bd656..fc325fc25b 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs @@ -75,8 +75,17 @@ namespace GodotTools.Export } else { - string bits = features.Contains("64") ? "64" : features.Contains("32") ? "32" : null; - CompileAssembliesForDesktop(exporter, platform, isDebug, bits, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir); + string arch = ""; + if (features.Contains("x86_64")) { + arch = "x86_64"; + } else if (features.Contains("x86_32")) { + arch = "x86_32"; + } else if (features.Contains("arm64")) { + arch = "arm64"; + } else if (features.Contains("arm32")) { + arch = "arm32"; + } + CompileAssembliesForDesktop(exporter, platform, isDebug, arch, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir); } } @@ -112,7 +121,7 @@ namespace GodotTools.Export } } - public static void CompileAssembliesForDesktop(ExportPlugin exporter, string platform, bool isDebug, string bits, AotOptions aotOpts, string aotTempDir, string outputDataDir, IDictionary<string, string> assemblies, string bclDir) + public static void CompileAssembliesForDesktop(ExportPlugin exporter, string platform, bool isDebug, string arch, AotOptions aotOpts, string aotTempDir, string outputDataDir, IDictionary<string, string> assemblies, string bclDir) { foreach (var assembly in assemblies) { @@ -126,9 +135,9 @@ namespace GodotTools.Export string outputFileName = assemblyName + ".dll" + outputFileExtension; string tempOutputFilePath = Path.Combine(aotTempDir, outputFileName); - var compilerArgs = GetAotCompilerArgs(platform, isDebug, bits, aotOpts, assemblyPath, tempOutputFilePath); + var compilerArgs = GetAotCompilerArgs(platform, isDebug, arch, aotOpts, assemblyPath, tempOutputFilePath); - string compilerDirPath = GetMonoCrossDesktopDirName(platform, bits); + string compilerDirPath = GetMonoCrossDesktopDirName(platform, arch); ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir); @@ -432,9 +441,9 @@ MONO_AOT_MODE_LAST = 1000, var androidToolPrefixes = new Dictionary<string, string> { - ["armeabi-v7a"] = "arm-linux-androideabi-", - ["arm64-v8a"] = "aarch64-linux-android-", - ["x86"] = "i686-linux-android-", + ["arm32"] = "arm-linux-androideabi-", + ["arm64"] = "aarch64-linux-android-", + ["x86_32"] = "i686-linux-android-", ["x86_64"] = "x86_64-linux-android-" }; @@ -547,9 +556,9 @@ MONO_AOT_MODE_LAST = 1000, { var androidAbis = new[] { - "armeabi-v7a", - "arm64-v8a", - "x86", + "arm32", + "arm64", + "x86_32", "x86_64" }; @@ -560,9 +569,9 @@ MONO_AOT_MODE_LAST = 1000, { var abiArchs = new Dictionary<string, string> { - ["armeabi-v7a"] = "armv7", - ["arm64-v8a"] = "aarch64-v8a", - ["x86"] = "i686", + ["arm32"] = "armv7", + ["arm64"] = "aarch64-v8a", + ["x86_32"] = "i686", ["x86_64"] = "x86_64" }; @@ -571,30 +580,25 @@ MONO_AOT_MODE_LAST = 1000, return $"{arch}-linux-android"; } - private static string GetMonoCrossDesktopDirName(string platform, string bits) + private static string GetMonoCrossDesktopDirName(string platform, string arch) { switch (platform) { case OS.Platforms.Windows: case OS.Platforms.UWP: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"windows-{arch}"; } case OS.Platforms.MacOS: { - Debug.Assert(bits == null || bits == "64"); - string arch = "x86_64"; return $"{platform}-{arch}"; } case OS.Platforms.LinuxBSD: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"linux-{arch}"; } case OS.Platforms.Haiku: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"{platform}-{arch}"; } default: |