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authorRémi Verschelde <rverschelde@gmail.com>2023-02-02 13:59:05 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-02 13:59:05 +0100
commitc5c6f2db894e37af0abd6b39eeb420f758f51d91 (patch)
treeabe265c6ee3ebc52ca3bbaa4968f4cc667ad963d /modules/mono
parent315d3c4d21e4ee7df1e45593205e35d7a034aa6d (diff)
parent70ebb6378cdceeaeaca064dbadbe4e2d86ce57e0 (diff)
Merge pull request #72553 from RedworkDE/net-output-directory
C#: Preserve directories in output during export
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 019504ad66..70b48b0e3a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -185,7 +185,9 @@ namespace GodotTools.Export
foreach (string file in Directory.GetFiles(publishOutputTempDir, "*", SearchOption.AllDirectories))
{
- AddSharedObject(file, tags: null, projectDataDirName);
+ AddSharedObject(file, tags: null,
+ Path.Join(projectDataDirName,
+ Path.GetRelativePath(publishOutputTempDir, Path.GetDirectoryName(file))));
}
}
}