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authorRémi Verschelde <remi@verschelde.fr>2021-10-22 19:30:35 +0200
committerGitHub <noreply@github.com>2021-10-22 19:30:35 +0200
commitbeb3875cdf7f848eb48bb7ccd37b798bfd25a0b9 (patch)
tree4cf80bcef618c6b8a16586aa59c2d44adbf74579 /modules/mono
parent83eb214bcfb44ab5ea56917f363b6135dc598c9b (diff)
parentb5c750fa65af018eabd339d63666316b9ca4a2d4 (diff)
Merge pull request #53781 from m4gr3d/restrict_project_data_dir_config_master
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs15
1 files changed, 10 insertions, 5 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index 1d7bfaf0a4..bc09e1ebf9 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -121,15 +121,20 @@ namespace GodotTools.IdeMessaging
this.messageHandler = messageHandler;
this.logger = logger;
- // TODO: Need to fetch the project data dir name from ProjectSettings instead of defaulting to ".godot"
string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
+ // FileSystemWatcher requires an existing directory
+ if (!Directory.Exists(projectMetadataDir)) {
+ // Check if the non hidden version exists
+ string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata");
+ if (Directory.Exists(nonHiddenProjectMetadataDir)) {
+ projectMetadataDir = nonHiddenProjectMetadataDir;
+ } else {
+ Directory.CreateDirectory(projectMetadataDir);
+ }
+ }
MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
- // FileSystemWatcher requires an existing directory
- if (!Directory.Exists(projectMetadataDir))
- Directory.CreateDirectory(projectMetadataDir);
-
fsWatcher = new FileSystemWatcher(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
}