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authorJuan Linietsky <reduzio@gmail.com>2021-08-30 20:45:45 -0300
committerGitHub <noreply@github.com>2021-08-30 20:45:45 -0300
commitbcd73fc00a913babb501dd119d3d833aceaf88da (patch)
treef5213fab100f72bbfecba792e0b05b72c2ddd2da /modules/mono
parentd085b2d04d6a6f972cc252532dbbf07f0d54fc3c (diff)
parentd11c1afc0497894edd8307434948fc8fb4bb1b11 (diff)
Merge pull request #52240 from Rubonnek/rename-rel-path
Rename `String::is_rel_path` to `String::is_relative_path`
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index e619ad74e9..bc598248bc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -588,7 +588,7 @@ namespace Godot
/// <summary>
/// If the string is a path to a file or directory, return <see langword="true"/> if the path is relative.
/// </summary>
- public static bool IsRelPath(this string instance)
+ public static bool IsRelativePath(this string instance)
{
return !IsAbsolutePath(instance);
}