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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2019-12-29 23:27:06 +0100
committerGitHub <noreply@github.com>2019-12-29 23:27:06 +0100
commitb8e8f4942d5ae49d4661ed685486abcc8b5cbd55 (patch)
treebb70be56fab8d1e08e397e60916951771f6f0896 /modules/mono
parent12482bf8840ce2fa84d6eea7999628be426cba8d (diff)
parent1b26f2c505bb4681183eda392cf9eb92f148b53d (diff)
Merge pull request #34690 from kramer425/mono-build-tools-fix
Fix msbuild target argument
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/build_scripts/godot_tools_build.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py
index 6846a86240..99341c631e 100644
--- a/modules/mono/build_scripts/godot_tools_build.py
+++ b/modules/mono/build_scripts/godot_tools_build.py
@@ -14,7 +14,7 @@ def build_godot_tools(source, target, env):
build_config = 'Debug' if env['target'] == 'debug' else 'Release'
# Custom build target to make sure output is always copied to the data dir.
- extra_build_args = ['/Target=BuildAlwaysCopyToDataDir']
+ extra_build_args = ['/Target:Build;GodotTools:BuildAlwaysCopyToDataDir']
from . solution_builder import build_solution, nuget_restore
nuget_restore(env, solution_path)