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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-21 18:02:57 +0000
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-28 13:01:30 +0000
commitb743a2ef3cc48a94d626fccb49217237b7d4497c (patch)
tree7c9082151468bcae97a39bdd4ff265c5b9ba05f7 /modules/mono
parentbe509bf5e4d00b33f2867e6d06a23285b2a8fd29 (diff)
Rename Math::stepify to snapped
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs6
3 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index 6eecc262d6..c3f372d415 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -618,10 +618,10 @@ namespace Godot
/// This can also be used to round a floating point
/// number to an arbitrary number of decimals.
/// </summary>
- /// <param name="s">The value to stepify.</param>
+ /// <param name="s">The value to snap.</param>
/// <param name="step">The step size to snap to.</param>
/// <returns></returns>
- public static real_t Stepify(real_t s, real_t step)
+ public static real_t Snapped(real_t s, real_t step)
{
if (step != 0f)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index b74dd6f4f4..6279ea1ace 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -511,7 +511,7 @@ namespace Godot
/// <returns>The snapped vector.</returns>
public Vector2 Snapped(Vector2 step)
{
- return new Vector2(Mathf.Stepify(x, step.x), Mathf.Stepify(y, step.y));
+ return new Vector2(Mathf.Snapped(x, step.x), Mathf.Snapped(y, step.y));
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 07f5b3c38e..42dbdf25c3 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -513,9 +513,9 @@ namespace Godot
{
return new Vector3
(
- Mathf.Stepify(x, step.x),
- Mathf.Stepify(y, step.y),
- Mathf.Stepify(z, step.z)
+ Mathf.Snapped(x, step.x),
+ Mathf.Snapped(y, step.y),
+ Mathf.Snapped(z, step.z)
);
}