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authorAaron Franke <arnfranke@yahoo.com>2019-08-04 20:31:26 -0700
committerAaron Franke <arnfranke@yahoo.com>2019-08-04 20:38:38 -0700
commita9c10450bd79e862ac1d35576cba30a8425d7e0b (patch)
treeba8d93a3a5cabc7e108169f4aa05a4176bd8c105 /modules/mono
parent7126654eafc5a50a782bfbcdcfcb243807662eab (diff)
[Core] [Mono] Optimize Wrap functions
Use is_zero_approx(), avoid a negative, and also rename "rng" to "range".
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index 6c1a51fcf9..15adf0a13b 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -336,14 +336,14 @@ namespace Godot
public static int Wrap(int value, int min, int max)
{
- int rng = max - min;
- return rng != 0 ? min + ((value - min) % rng + rng) % rng : min;
+ int range = max - min;
+ return range == 0 ? min : min + ((value - min) % range + range) % range;
}
public static real_t Wrap(real_t value, real_t min, real_t max)
{
- real_t rng = max - min;
- return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min;
+ real_t range = max - min;
+ return IsZeroApprox(range) ? min : min + ((value - min) % range + range) % range;
}
}
}