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authorG'lek <glek@glektarssza.com>2020-06-30 17:41:38 -0400
committerGitHub <noreply@github.com>2020-06-30 17:41:38 -0400
commita5abacd1e7e8fd33927c522f7335884ef25bee36 (patch)
treed572477502550c3f05688ad4ce3f4925cb8232b1 /modules/mono
parente820a73f58d7e25562ff2be75e975ec517a6c35b (diff)
Change assembly watcher after notification changes
Fixed Mono not building after #39986 was merged due to a constant that got renamed.
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
index ae05710f4f..b30c857c64 100644
--- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
@@ -10,7 +10,7 @@ namespace GodotTools
public override void _Notification(int what)
{
- if (what == Node.NotificationWmFocusIn)
+ if (what == Node.NotificationWmWindowFocusIn)
{
RestartTimer();