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author | G'lek <glek@glektarssza.com> | 2020-06-30 17:41:38 -0400 |
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committer | GitHub <noreply@github.com> | 2020-06-30 17:41:38 -0400 |
commit | a5abacd1e7e8fd33927c522f7335884ef25bee36 (patch) | |
tree | d572477502550c3f05688ad4ce3f4925cb8232b1 /modules/mono | |
parent | e820a73f58d7e25562ff2be75e975ec517a6c35b (diff) |
Change assembly watcher after notification changes
Fixed Mono not building after #39986 was merged due to a constant that got renamed.
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs index ae05710f4f..b30c857c64 100644 --- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs +++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs @@ -10,7 +10,7 @@ namespace GodotTools public override void _Notification(int what) { - if (what == Node.NotificationWmFocusIn) + if (what == Node.NotificationWmWindowFocusIn) { RestartTimer(); |