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author | Alexander Alekseev <alexander.n.alekseev@gmail.com> | 2018-04-03 09:48:03 +0300 |
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committer | Alexander Alekseev <alexander.n.alekseev@gmail.com> | 2018-04-03 09:48:03 +0300 |
commit | 5677aed175f70d5f6762771c1bdfe9425023836e (patch) | |
tree | e6c29502107376db43e7010bba856ca3aebba7aa /modules/mono | |
parent | 59710880cd21d79ae1329f04eb35ea48e646acb3 (diff) |
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/glue/cs_files/Basis.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs index 89b3e94c35..2e7e5404c4 100644 --- a/modules/mono/glue/cs_files/Basis.cs +++ b/modules/mono/glue/cs_files/Basis.cs @@ -49,20 +49,20 @@ namespace Godot public Vector3 x { - get => GetAxis(0); - set => SetAxis(0, value); + get { return GetAxis(0); } + set { SetAxis(0, value); } } public Vector3 y { - get => GetAxis(1); - set => SetAxis(1, value); + get { return GetAxis(1); } + set { SetAxis(1, value); } } public Vector3 z { - get => GetAxis(2); - set => SetAxis(2, value); + get { return GetAxis(2); } + set { SetAxis(2, value); } } private Vector3 _x; |