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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-16 19:58:14 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-16 19:58:14 +0200 |
commit | 4df25f23f85276214b5aeb9427f0f2f0e3006c9b (patch) | |
tree | 4bb735c22bffeb196d4e78a6681aa42402cbba4d /modules/mono | |
parent | f8d3388d9b349df7276c207df4e5c85ccd618c2a (diff) | |
parent | 525b5e0e16372923a571f4c024f53398798c2e95 (diff) |
Merge pull request #62114 from raulsntos/EditorScenePostImport_templates
Fix EditorScenePostImport templates for C#
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs | 8 | ||||
-rw-r--r-- | modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs | 4 |
2 files changed, 5 insertions, 7 deletions
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs index 0690205d01..9e1b7ef580 100644 --- a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs +++ b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs @@ -7,12 +7,10 @@ using System; [Tool] public partial class _CLASS_ : _BASE_ { - public override Object _PostImport(Node scene) + public override Godot.Object _PostImport(Node scene) { - // Modify the contents of the scene upon import. For example, setting up LODs: -// scene.GetNode<MeshInstance3D>("HighPolyMesh").DrawDistanceEnd = 5.0 -// scene.GetNode<MeshInstance3D>("LowPolyMesh").DrawDistanceBegin = 5.0 - return scene // Return the modified root node when you're done. + // Modify the contents of the scene upon import. + return scene; // Return the modified root node when you're done. } } #endif diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs index 4e2d9b7088..bf2c9434e4 100644 --- a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs +++ b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs @@ -7,9 +7,9 @@ using System; [Tool] public partial class _CLASS_ : _BASE_ { - public override Object _PostImport(Node scene) + public override Godot.Object _PostImport(Node scene) { - return scene + return scene; } } #endif |