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author | Raul Santos <raulsntos@gmail.com> | 2022-03-18 17:28:48 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2022-03-18 17:28:48 +0100 |
commit | 4bbfd20aa9bebc3ccdec04e156bfcb1711febe7d (patch) | |
tree | 007615c6364a33261165f336ad51fe18a1de5e05 /modules/mono | |
parent | 19950076b1edbd924b64ed41d27a5239ca0c1a7b (diff) |
Ignore PhysicsServer3DExtension class in C#
PhysicsServer3DExtension inherits from PhysicsServer3D which is a
singleton class, since singleton classes are generated as static in C#
it would generate invalid C# so for now we'll be
ignoring PhysicsServer3DExtension.
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 272283432d..eea7ed89cc 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -100,6 +100,9 @@ #define BINDINGS_GENERATOR_VERSION UINT32_C(13) +// Types that will be ignored by the generator and won't be available in C#. +const Vector<String> ignored_types = { "PhysicsServer3DExtension" }; + const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n"); static String fix_doc_description(const String &p_bbcode) { @@ -2645,6 +2648,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() { continue; } + if (ignored_types.has(type_cname)) { + _log("Ignoring type '%s' because it's in the list of ignored types\n", String(type_cname).utf8().get_data()); + class_list.pop_front(); + continue; + } + if (!ClassDB::is_class_exposed(type_cname)) { _log("Ignoring type '%s' because it's not exposed\n", String(type_cname).utf8().get_data()); class_list.pop_front(); |