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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-08 23:03:58 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-08 23:03:58 +0200
commit3a9b23bcc29d60b332f9e681d1b2dcad818694f2 (patch)
tree7b3ba73ad2b35702a132b804110d2d285c716e72 /modules/mono
parentb17e71b6e5e035f49b5b3b5b55b9cdac80215d72 (diff)
Check if directory exists before trying to delete it
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs
index 9f0d562ef7..5fd708d539 100644
--- a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs
+++ b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs
@@ -41,9 +41,11 @@ namespace GodotSharpTools.Editor
string outputDataDir = Path.Combine(outputDir, GetDataDirName());
- Directory.Delete(outputDataDir, recursive: true); // Clean first
+ if (Directory.Exists(outputDataDir))
+ Directory.Delete(outputDataDir, recursive: true); // Clean first
+
Directory.CreateDirectory(outputDataDir);
-
+
foreach (string dir in Directory.GetDirectories(templateDirPath, "*", SearchOption.AllDirectories))
{
Directory.CreateDirectory(Path.Combine(outputDataDir, dir.Substring(templateDirPath.Length + 1)));