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authorRémi Verschelde <rverschelde@gmail.com>2022-09-30 14:23:36 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-30 14:23:36 +0200
commit166df0896c4e601c58f7261145afba5ee4a088a5 (patch)
tree5ad261b43692be47257985a52e4a5a744202434d /modules/mono
parentf47979f0874b2ca6134e71575fbb359c6cc5ced0 (diff)
Fix typos with codespell
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
index eeda1042ca..ea7cc3fe38 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
@@ -7,7 +7,7 @@ using Microsoft.CodeAnalysis.Text;
// TODO:
// Determine a proper way to emit the signal.
-// 'Emit(nameof(TheEvent))' creates a StringName everytime and has the overhead of string marshaling.
+// 'Emit(nameof(TheEvent))' creates a StringName every time and has the overhead of string marshaling.
// I haven't decided on the best option yet. Some possibilities:
// - Expose the generated StringName fields to the user, for use with 'Emit(...)'.
// - Generate a 'EmitSignalName' method for each event signal.