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author | Siddharth <siddharth952@gmail.com> | 2019-03-23 20:09:08 +0530 |
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committer | Siddharth <siddharth952@gmail.com> | 2019-03-23 20:09:08 +0530 |
commit | 13ead635d93737d3817568e87941db663f5190d9 (patch) | |
tree | 37594dc8f775ac647367ef77c18a6a19a5e8dfd5 /modules/mono/utils | |
parent | 2d995372d8e4e47086fbf0b8a71224cd7b763f81 (diff) | |
parent | 9c3ddf05cb9c59817d885e9daca6e8f61c89dc97 (diff) |
Merge branch 'master' of https://github.com/godotengine/godot into issue1
Diffstat (limited to 'modules/mono/utils')
-rw-r--r-- | modules/mono/utils/mono_reg_utils.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 0eb4b3b8b3..d7f9b22c31 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mono_reg_utils.h" +#include "core/os/dir_access.h" #ifdef WINDOWS_ENABLED @@ -200,6 +201,13 @@ String find_msbuild_tools_path() { val += "\\"; } + // Since VS2019, the directory is simply named "Current" + String msBuildDirectory = val + "MSBuild\\Current\\Bin"; + if (DirAccess::exists(msBuildDirectory)) { + return msBuildDirectory; + } + + // Directory name "15.0" is used in VS 2017 return val + "MSBuild\\15.0\\Bin"; } } |