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author | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2019-02-03 07:36:33 +0100 |
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committer | GitHub <noreply@github.com> | 2019-02-03 07:36:33 +0100 |
commit | 919fa75803177d0dc8f03c16b6be1360140145e1 (patch) | |
tree | 51ea7ff251f7ca76cfbf9946f0c6a41efb9584f0 /modules/mono/mono_gd | |
parent | 248dbb251722432502e579a3ad6c4b5ed96af76f (diff) | |
parent | 3233083f63dc668b8dd21290d25a511212f114d8 (diff) |
Merge pull request #25574 from neikeq/ss
Mono: Lifetime fixes for CSharpInstance and instance binding data
Diffstat (limited to 'modules/mono/mono_gd')
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 79 |
1 files changed, 44 insertions, 35 deletions
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 804bec811e..ac6ccac3a7 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -265,61 +265,70 @@ void clear_cache() { } MonoObject *unmanaged_get_managed(Object *unmanaged) { - if (unmanaged) { - if (unmanaged->get_script_instance()) { - CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance()); - if (cs_instance) { - return cs_instance->get_mono_object(); - } + if (!unmanaged) + return NULL; + + if (unmanaged->get_script_instance()) { + CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance()); + + if (cs_instance) { + return cs_instance->get_mono_object(); } + } + + // If the owner does not have a CSharpInstance... + + void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); + + if (!data) + return NULL; - // If the owner does not have a CSharpInstance... + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value(); - void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); + if (!script_binding.inited) { + // Already had a binding that needs to be setup + CSharpLanguage::get_singleton()->setup_csharp_script_binding(script_binding, unmanaged); - if (data) { - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value(); + if (!script_binding.inited) + return NULL; + } - Ref<MonoGCHandle> &gchandle = script_binding.gchandle; - ERR_FAIL_COND_V(gchandle.is_null(), NULL); + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; + ERR_FAIL_COND_V(gchandle.is_null(), NULL); - MonoObject *target = gchandle->get_target(); + MonoObject *target = gchandle->get_target(); - if (target) - return target; + if (target) + return target; - CSharpLanguage::get_singleton()->release_script_gchandle(gchandle); + CSharpLanguage::get_singleton()->release_script_gchandle(gchandle); - // Create a new one + // Create a new one #ifdef DEBUG_ENABLED - CRASH_COND(script_binding.type_name == StringName()); - CRASH_COND(script_binding.wrapper_class == NULL); + CRASH_COND(script_binding.type_name == StringName()); + CRASH_COND(script_binding.wrapper_class == NULL); #endif - MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged); - ERR_FAIL_NULL_V(mono_object, NULL); - - gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE); + MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged); + ERR_FAIL_NULL_V(mono_object, NULL); - // Tie managed to unmanaged - Reference *ref = Object::cast_to<Reference>(unmanaged); + gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE); - if (ref) { - // Unsafe refcount increment. The managed instance also counts as a reference. - // This way if the unmanaged world has no references to our owner - // but the managed instance is alive, the refcount will be 1 instead of 0. - // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) + // Tie managed to unmanaged + Reference *ref = Object::cast_to<Reference>(unmanaged); - ref->reference(); - } + if (ref) { + // Unsafe refcount increment. The managed instance also counts as a reference. + // This way if the unmanaged world has no references to our owner + // but the managed instance is alive, the refcount will be 1 instead of 0. + // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) - return mono_object; - } + ref->reference(); } - return NULL; + return mono_object; } void set_main_thread(MonoThread *p_thread) { |