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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-08-30 01:33:50 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-08-30 01:33:50 +0200 |
commit | 5a6070dde3fcd6f13d55ed8b580487b6b1f42263 (patch) | |
tree | 56c1e11d42cd3342b64b6cfee7ee6351bebfb30e /modules/mono/mono_gd | |
parent | a5e0aa32d9143b115b81788f504fb5bf1a27892a (diff) |
Mono: Force preemptive thread suspend mode as a temporary workaround
Diffstat (limited to 'modules/mono/mono_gd')
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index aa69803a58..cd111abd4d 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -317,6 +317,13 @@ void GDMono::initialize() { return; #endif +#if !defined(WINDOWS_ENABLED) && !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND) + // FIXME: Temporary workaround. See: https://github.com/godotengine/godot/issues/29812 + if (!OS::get_singleton()->has_environment("MONO_THREADS_SUSPEND")) { + OS::get_singleton()->set_environment("MONO_THREADS_SUSPEND", "preemptive"); + } +#endif + root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319"); ERR_FAIL_NULL_MSG(root_domain, "Mono: Failed to initialize runtime."); |