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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-17 21:37:57 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-17 22:36:26 +0200 |
commit | 23ae64b15e14e868f3a152ca2745b2db764b12c2 (patch) | |
tree | f3d68e5022b7ee59993d9106a17c91e6f15cb301 /modules/mono/mono_gd/gd_mono_header.h | |
parent | eeaa9124af0cf6b66acd70f003482eecdd997a4a (diff) |
C#: Optimize struct marshalling
- We no longer box struct to return them from internal calls.
- Use reinterpret_cast if the managed struct layout is the same as the native struct.
Diffstat (limited to 'modules/mono/mono_gd/gd_mono_header.h')
-rw-r--r-- | modules/mono/mono_gd/gd_mono_header.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h index 4f2efc7b92..51d0c9b356 100644 --- a/modules/mono/mono_gd/gd_mono_header.h +++ b/modules/mono/mono_gd/gd_mono_header.h @@ -55,14 +55,4 @@ struct ManagedType { } }; -typedef union { - uint32_t _uint32; - float _float; -} mono_float; - -typedef union { - uint64_t _uint64; - float _double; -} mono_double; - #endif // GD_MONO_HEADER_H |