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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-03-07 01:04:47 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-07 01:04:47 +0100 |
commit | 15bd2bf03f25c7c6217cb625572c6785b9cfbf6b (patch) | |
tree | e82e39c86c2e852a13e801ade75b718ed392d7fa /modules/mono/mono_gd/gd_mono_cache.cpp | |
parent | dea8105a38fb535c4f5e5da7eb4e81d2e11b6cb2 (diff) | |
parent | e2afe700f62aaa503daed0519ff88b0aa1a559c1 (diff) |
Merge pull request #46713 from neikeq/csharp-source-generators-init
Add C# source generator for ScriptPathAttribute
Diffstat (limited to 'modules/mono/mono_gd/gd_mono_cache.cpp')
-rw-r--r-- | modules/mono/mono_gd/gd_mono_cache.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp index aea467660f..d66cc29b9a 100644 --- a/modules/mono/mono_gd/gd_mono_cache.cpp +++ b/modules/mono/mono_gd/gd_mono_cache.cpp @@ -148,6 +148,11 @@ void CachedData::clear_godot_api_cache() { class_PuppetSyncAttribute = nullptr; class_GodotMethodAttribute = nullptr; field_GodotMethodAttribute_methodName = nullptr; + class_ScriptPathAttribute = nullptr; + field_ScriptPathAttribute_path = nullptr; + class_AssemblyHasScriptsAttribute = nullptr; + field_AssemblyHasScriptsAttribute_requiresLookup = nullptr; + field_AssemblyHasScriptsAttribute_scriptTypes = nullptr; field_GodotObject_ptr = nullptr; field_StringName_ptr = nullptr; @@ -272,6 +277,11 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute)); CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute)); CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName")); + CACHE_CLASS_AND_CHECK(ScriptPathAttribute, GODOT_API_CLASS(ScriptPathAttribute)); + CACHE_FIELD_AND_CHECK(ScriptPathAttribute, path, CACHED_CLASS(ScriptPathAttribute)->get_field("path")); + CACHE_CLASS_AND_CHECK(AssemblyHasScriptsAttribute, GODOT_API_CLASS(AssemblyHasScriptsAttribute)); + CACHE_FIELD_AND_CHECK(AssemblyHasScriptsAttribute, requiresLookup, CACHED_CLASS(AssemblyHasScriptsAttribute)->get_field("requiresLookup")); + CACHE_FIELD_AND_CHECK(AssemblyHasScriptsAttribute, scriptTypes, CACHED_CLASS(AssemblyHasScriptsAttribute)->get_field("scriptTypes")); CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(StringName, ptr, CACHED_CLASS(StringName)->get_field(BINDINGS_PTR_FIELD)); |