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author | Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com> | 2020-05-10 13:33:03 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-10 13:33:03 +0200 |
commit | 54b20a25b90c8c8d8dfd7f68d66d0ec57c71435f (patch) | |
tree | ed0fd3e030e6f65568f664bc9f5d2bb028f37618 /modules/mono/managed_callable.cpp | |
parent | da898c116c0b45ff0dc16e80800f8694339cd4f1 (diff) | |
parent | 3ce09246d10a267bf00ae8bf37068ec458c69287 (diff) |
Merge pull request #38600 from neikeq/no
Switch to nuget Microsoft.Build and rewrite GodotTools messasing protocol
Diffstat (limited to 'modules/mono/managed_callable.cpp')
-rw-r--r-- | modules/mono/managed_callable.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/mono/managed_callable.cpp b/modules/mono/managed_callable.cpp index dfd78a8244..26347e9162 100644 --- a/modules/mono/managed_callable.cpp +++ b/modules/mono/managed_callable.cpp @@ -82,6 +82,7 @@ CallableCustom::CompareLessFunc ManagedCallable::get_compare_less_func() const { } ObjectID ManagedCallable::get_object() const { + // TODO: If the delegate target extends Godot.Object, use that instead! return CSharpLanguage::get_singleton()->get_managed_callable_middleman()->get_instance_id(); } |