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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-11-28 23:42:37 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-11-29 00:36:05 +0100 |
commit | 66de28eda8239e006c5d53debdea75f131b32f77 (patch) | |
tree | 2a2049727d84c173e7e0a924350ce2cdd15e01ee /modules/mono/godotsharp_dirs.h | |
parent | 7735af7e768e16efb4b3b6de1c72c3dfb50c9412 (diff) |
Mono/C#: Add option to export assemblies outside of PCK
When using this options, assemblies will be saved in the Assemblies folder of the data directory: 'data_AppName/Assemblies/'.
Diffstat (limited to 'modules/mono/godotsharp_dirs.h')
-rw-r--r-- | modules/mono/godotsharp_dirs.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h index ff51888d1c..43da44b0f5 100644 --- a/modules/mono/godotsharp_dirs.h +++ b/modules/mono/godotsharp_dirs.h @@ -56,6 +56,8 @@ String get_project_csproj_path(); String get_data_editor_tools_dir(); String get_data_editor_prebuilt_api_dir(); +#else +String get_data_game_assemblies_dir(); #endif String get_data_mono_etc_dir(); |