diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-23 11:08:28 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-23 11:08:28 +0200 |
commit | d5606503b47a98a5d1d925b2b655760dab850e6e (patch) | |
tree | 45d94d88998f436d5fa441811936477b48557e1e /modules/mono/glue | |
parent | f583b835db4a5733a56a06ec059e4c94136ab331 (diff) | |
parent | bc12436f736281599ed2e03f6135cbcb388fb439 (diff) |
Merge pull request #64762 from neikeq/csharp-dangling-callable-code
Diffstat (limited to 'modules/mono/glue')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs | 6 | ||||
-rw-r--r-- | modules/mono/glue/callable_glue.cpp | 79 |
2 files changed, 0 insertions, 85 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs index 8d0e77d171..1b7f5158fd 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs @@ -149,11 +149,5 @@ namespace Godot NativeFuncs.godotsharp_callable_call_deferred(callable, (godot_variant**)argsPtr, argc); } } - - [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern object godot_icall_Callable_Call(ref Callable callable, object[] args); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern void godot_icall_Callable_CallDeferred(ref Callable callable, object[] args); } } diff --git a/modules/mono/glue/callable_glue.cpp b/modules/mono/glue/callable_glue.cpp deleted file mode 100644 index 521dc3dff7..0000000000 --- a/modules/mono/glue/callable_glue.cpp +++ /dev/null @@ -1,79 +0,0 @@ -/*************************************************************************/ -/* callable_glue.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef MONO_GLUE_ENABLED - -#include "../mono_gd/gd_mono_marshal.h" -#include "arguments_vector.h" - -MonoObject *godot_icall_Callable_Call(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { - Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); - - int argc = mono_array_length(p_args); - - ArgumentsVector<Variant> arg_store(argc); - ArgumentsVector<const Variant *> args(argc); - - for (int i = 0; i < argc; i++) { - MonoObject *elem = mono_array_get(p_args, MonoObject *, i); - arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); - args.set(i, &arg_store.get(i)); - } - - Variant result; - Callable::CallError error; - callable.callp(args.ptr(), argc, result, error); - - return GDMonoMarshal::variant_to_mono_object(result); -} - -void godot_icall_Callable_CallDeferred(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { - Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); - - int argc = mono_array_length(p_args); - - ArgumentsVector<Variant> arg_store(argc); - ArgumentsVector<const Variant *> args(argc); - - for (int i = 0; i < argc; i++) { - MonoObject *elem = mono_array_get(p_args, MonoObject *, i); - arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); - args.set(i, &arg_store.get(i)); - } - - callable.call_deferredp(args.ptr(), argc); -} - -void godot_register_callable_icalls() { - GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_Call", godot_icall_Callable_Call); - GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_CallDeferred", godot_icall_Callable_CallDeferred); -} - -#endif // MONO_GLUE_ENABLED |