diff options
author | Raul Santos <raulsntos@gmail.com> | 2021-07-28 15:24:18 +0200 |
---|---|---|
committer | Raul Santos <raulsntos@gmail.com> | 2021-08-05 17:29:55 +0200 |
commit | d2655cb13126b2899f60ee706dc0cdadf4e6046f (patch) | |
tree | 03cb637a8ab17d1e98d6c9d22a031938127d7814 /modules/mono/glue | |
parent | 5330c83690aefeeb9ed35b36e780234c81301a24 (diff) |
Rename RotationQuaternion to be more similar to get_rotation_quaternion
Renames `RotationQuaternion` to be more consistent with `get_rotation_quaternion`
Diffstat (limited to 'modules/mono/glue')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs index 8271b43b48..968f853c2d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs @@ -207,7 +207,7 @@ namespace Godot } } - public Quaternion RotationQuaternion() + public Quaternion GetRotationQuaternion() { Basis orthonormalizedBasis = Orthonormalized(); real_t det = orthonormalizedBasis.Determinant(); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs index 1b717fb4ae..afc6a65a45 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs @@ -124,11 +124,11 @@ namespace Godot /* not sure if very "efficient" but good enough? */ Vector3 sourceScale = basis.Scale; - Quaternion sourceRotation = basis.RotationQuaternion(); + Quaternion sourceRotation = basis.GetRotationQuaternion(); Vector3 sourceLocation = origin; Vector3 destinationScale = transform.basis.Scale; - Quaternion destinationRotation = transform.basis.RotationQuaternion(); + Quaternion destinationRotation = transform.basis.GetRotationQuaternion(); Vector3 destinationLocation = transform.origin; var interpolated = new Transform3D(); |