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author | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-10-15 22:25:00 +0900 |
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committer | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-11-03 13:39:33 +0900 |
commit | 953a7bce7edf289dd8d2a1a6c8ecd8105380c8da (patch) | |
tree | a460d22509538abda5248c0b3ea7dc96d054b638 /modules/mono/glue | |
parent | af80bc8abecc30c77901967281679e380fb9f952 (diff) |
reimplement ping-pong
Diffstat (limited to 'modules/mono/glue')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs index 6f7fac7429..df0dcdb1bb 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs @@ -693,5 +693,23 @@ namespace Godot } return min + ((((value - min) % range) + range) % range); } + + private static real_t Fract(real_t value) + { + return value - (real_t)Math.Floor(value); + } + + /// <summary> + /// Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. + /// If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). + /// If [code]length[/code] is less than zero, it becomes positive. + /// </summary> + /// <param name="value">The value to pingpong.</param> + /// <param name="length">The maximum value of the function.</param> + /// <returns>The ping-ponged value.</returns> + public static real_t PingPong(real_t value, real_t length) + { + return (length != 0.0) ? Math.Abs(Mathf.Fract((value - length) / (length * 2.0)) * length * 2.0 - length) : 0.0; + } } } |