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author | kobewi <kobewi4e@gmail.com> | 2021-10-04 20:57:31 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2021-10-04 20:57:31 +0200 |
commit | 6397eaa27e5714048ba50726a6a5dd32e5c9968b (patch) | |
tree | 0e31da02000e7592f1ca707993463c1e50f3ba04 /modules/mono/glue | |
parent | 8f227e9da3fd2dc10782c2ff42ed8c8e0632c82f (diff) |
Fix some leftover references to idle_frame
Diffstat (limited to 'modules/mono/glue')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs index 8fe08e7e1d..746612477d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs @@ -117,7 +117,7 @@ namespace Godot /// { /// for (int i = 0; i < 100; i++) /// { - /// await ToSignal(GetTree(), "idle_frame"); + /// await ToSignal(GetTree(), "process_frame"); /// GD.Print($"Frame {i}"); /// } /// } |