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authorkobewi <kobewi4e@gmail.com>2021-10-04 20:57:31 +0200
committerkobewi <kobewi4e@gmail.com>2021-10-04 20:57:31 +0200
commit6397eaa27e5714048ba50726a6a5dd32e5c9968b (patch)
tree0e31da02000e7592f1ca707993463c1e50f3ba04 /modules/mono/glue
parent8f227e9da3fd2dc10782c2ff42ed8c8e0632c82f (diff)
Fix some leftover references to idle_frame
Diffstat (limited to 'modules/mono/glue')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
index 8fe08e7e1d..746612477d 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
@@ -117,7 +117,7 @@ namespace Godot
/// {
/// for (int i = 0; i &lt; 100; i++)
/// {
- /// await ToSignal(GetTree(), "idle_frame");
+ /// await ToSignal(GetTree(), "process_frame");
/// GD.Print($"Frame {i}");
/// }
/// }