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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2022-08-24 08:01:27 +0200
committerGitHub <noreply@github.com>2022-08-24 08:01:27 +0200
commit4d9ddc8ab3b7528a5a7cc9a77371191feb46516b (patch)
treef2391eefefe2221d8f2ee4ff72687fc47d46a2d8 /modules/mono/glue
parent08d8f884cd669f06d65fc7ed2c58ca56d71d6145 (diff)
parentd6574f025b4584128a4dc3787882653262dd0a77 (diff)
Merge pull request #64773 from raulsntos/dotnet6-🦭
C#: Seal classes that can't be inherited from
Diffstat (limited to 'modules/mono/glue')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Variant.cs4
2 files changed, 3 insertions, 3 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs
index 8f26967dcd..6d20f95007 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs
@@ -4,7 +4,7 @@ using Godot.NativeInterop;
namespace Godot.Bridge;
-public class GodotSerializationInfo : IDisposable
+public sealed class GodotSerializationInfo : IDisposable
{
private readonly Collections.Dictionary _properties;
private readonly Collections.Dictionary _signalEvents;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
index eb8b061120..85ef258922 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
@@ -14,7 +14,7 @@ public partial struct Variant : IDisposable
private object? _obj;
private Disposer? _disposer;
- private class Disposer : IDisposable
+ private sealed class Disposer : IDisposable
{
private godot_variant.movable _native;
@@ -37,7 +37,7 @@ public partial struct Variant : IDisposable
GC.SuppressFinalize(this);
}
- public void Dispose(bool disposing)
+ private void Dispose(bool disposing)
{
_native.DangerousSelfRef.Dispose();