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author | Rémi Verschelde <remi@verschelde.fr> | 2021-03-07 01:04:47 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-03-07 01:04:47 +0100 |
commit | 15bd2bf03f25c7c6217cb625572c6785b9cfbf6b (patch) | |
tree | e82e39c86c2e852a13e801ade75b718ed392d7fa /modules/mono/glue | |
parent | dea8105a38fb535c4f5e5da7eb4e81d2e11b6cb2 (diff) | |
parent | e2afe700f62aaa503daed0519ff88b0aa1a559c1 (diff) |
Merge pull request #46713 from neikeq/csharp-source-generators-init
Add C# source generator for ScriptPathAttribute
Diffstat (limited to 'modules/mono/glue')
4 files changed, 49 insertions, 0 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs new file mode 100644 index 0000000000..ef135da51a --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs @@ -0,0 +1,22 @@ +using System; + +namespace Godot +{ + [AttributeUsage(AttributeTargets.Assembly)] + public class AssemblyHasScriptsAttribute : Attribute + { + private readonly bool requiresLookup; + private readonly System.Type[] scriptTypes; + + public AssemblyHasScriptsAttribute() + { + requiresLookup = true; + } + + public AssemblyHasScriptsAttribute(System.Type[] scriptTypes) + { + requiresLookup = false; + this.scriptTypes = scriptTypes; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs new file mode 100644 index 0000000000..ac6cffceb2 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs @@ -0,0 +1,9 @@ +using System; + +namespace Godot +{ + [AttributeUsage(AttributeTargets.Class)] + public class DisableGodotGeneratorsAttribute : Attribute + { + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs new file mode 100644 index 0000000000..12eb1035c3 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs @@ -0,0 +1,15 @@ +using System; + +namespace Godot +{ + [AttributeUsage(AttributeTargets.Class, AllowMultiple = true)] + public class ScriptPathAttribute : Attribute + { + private string path; + + public ScriptPathAttribute(string path) + { + this.path = path; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj index 7c1a23d510..e98eabaff2 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj +++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj @@ -14,9 +14,12 @@ <ItemGroup> <Compile Include="Core\AABB.cs" /> <Compile Include="Core\Array.cs" /> + <Compile Include="Core\Attributes\AssemblyHasScriptsAttribute.cs" /> + <Compile Include="Core\Attributes\DisableGodotGeneratorsAttribute.cs" /> <Compile Include="Core\Attributes\ExportAttribute.cs" /> <Compile Include="Core\Attributes\GodotMethodAttribute.cs" /> <Compile Include="Core\Attributes\RPCAttributes.cs" /> + <Compile Include="Core\Attributes\ScriptPathAttribute.cs" /> <Compile Include="Core\Attributes\SignalAttribute.cs" /> <Compile Include="Core\Attributes\ToolAttribute.cs" /> <Compile Include="Core\Basis.cs" /> |