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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-07-05 10:29:19 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-05 10:29:19 +0200 |
commit | 6e9cb44004b8bd30a5834d06671ccd1c62508bfe (patch) | |
tree | e3086f5a8a133dc0630e6f5e4b7065e174977df3 /modules/mono/glue/string_glue.cpp | |
parent | a149e412f75e9eef87e8ff54e21402f90161f65b (diff) | |
parent | 0639946c72ba6632bc3b0953d64f644af328e5e6 (diff) |
Merge pull request #30282 from neikeq/editor_in_cs_equals_win
Re-write mono module editor code in C#
Diffstat (limited to 'modules/mono/glue/string_glue.cpp')
-rw-r--r-- | modules/mono/glue/string_glue.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index a5c72160d7..e9373fb486 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -68,12 +68,12 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) { } void godot_register_string_icalls() { - mono_add_internal_call("Godot.String::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer); - mono_add_internal_call("Godot.String::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text); - mono_add_internal_call("Godot.String::godot_icall_String_rfind", (void *)godot_icall_String_rfind); - mono_add_internal_call("Godot.String::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn); - mono_add_internal_call("Godot.String::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer); - mono_add_internal_call("Godot.String::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", (void *)godot_icall_String_rfind); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer); + mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text); } #endif // MONO_GLUE_ENABLED |