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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-01-02 13:13:22 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-01-02 13:13:22 +0100 |
commit | ea75ea50d2b0f76c44e02e6fd8a558788cc375f6 (patch) | |
tree | 39074c5aeb4010083e77190a5ebeedbf4434ba75 /modules/mono/glue/gd_glue.cpp | |
parent | 1788b22b118db02ed57487c62157f83ab73b4165 (diff) |
Mono/C#: Fix GD.PrintErr now showing in the Output panel
Diffstat (limited to 'modules/mono/glue/gd_glue.cpp')
-rw-r--r-- | modules/mono/glue/gd_glue.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 41f0439c14..041d29c7bf 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -83,7 +83,7 @@ void godot_icall_GD_printerr(MonoArray *p_what) { String str; for (int i = 0; i < what.size(); i++) str += what[i].operator String(); - OS::get_singleton()->printerr("%s\n", str.utf8().get_data()); + print_error(str); } void godot_icall_GD_printraw(MonoArray *p_what) { |