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authorKelly Thomas <kelly.thomas@hotmail.com.au>2018-05-20 18:29:54 +0800
committerKelly Thomas <kelly.thomas@hotmail.com.au>2018-05-22 08:27:49 +0800
commitb335274bcd6df9ad7e4ba381574fd1607f2b3437 (patch)
tree38cc772b9aeaf769fcca63efad004b8f73f47006 /modules/mono/glue/cs_files/Vector2.cs
parent5b11d16f219ff5741365cda8569297c0d39fee7a (diff)
mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
Diffstat (limited to 'modules/mono/glue/cs_files/Vector2.cs')
-rw-r--r--modules/mono/glue/cs_files/Vector2.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs
index 9bc40cf8df..c274364895 100644
--- a/modules/mono/glue/cs_files/Vector2.cs
+++ b/modules/mono/glue/cs_files/Vector2.cs
@@ -62,7 +62,7 @@ namespace Godot
}
}
- private real_t Cross(Vector2 b)
+ public real_t Cross(Vector2 b)
{
return x * b.y - y * b.x;
}
@@ -210,6 +210,12 @@ namespace Godot
x = v.x;
y = v.y;
}
+
+ public Vector2 Slerp(Vector2 b, real_t t)
+ {
+ real_t theta = AngleTo(b);
+ return Rotated(theta * t);
+ }
public Vector2 Slide(Vector2 n)
{