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authorXavier Cho <mysticfallband@gmail.com>2018-04-17 07:53:27 +0900
committerXavier Cho <mysticfallband@gmail.com>2018-04-17 07:53:27 +0900
commit6b611e64316ed91b89822a3b660cdedc087a1da9 (patch)
tree92ec832ed0f044d891df57cb26a7c29c9360c210 /modules/mono/glue/cs_files/Vector2.cs
parente59fad39245de82cb243da38ba149ccd0ed957e5 (diff)
#18051: Fix indentation issues introduced during clean up
Diffstat (limited to 'modules/mono/glue/cs_files/Vector2.cs')
-rw-r--r--modules/mono/glue/cs_files/Vector2.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs
index 7f8c342e6f..cc2cda82fb 100644
--- a/modules/mono/glue/cs_files/Vector2.cs
+++ b/modules/mono/glue/cs_files/Vector2.cs
@@ -100,7 +100,7 @@ namespace Godot
public Vector2 Clamped(real_t length)
{
var v = this;
- real_t l = Length();
+ real_t l = Length();
if (l > 0 && length < l)
{