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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-02-17 20:14:39 +0100
committerGitHub <noreply@github.com>2018-02-17 20:14:39 +0100
commit2d0c07bd5ab363997a210f98fb14d638414dea1a (patch)
tree540ae91b13c66dbc749642372f3df0a0b84cc04d /modules/mono/glue/cs_files/SignalAttribute.cs
parent16baf62363064682d56935e675c8a8953ba2153d (diff)
parentcfbd7fd21e6630cc513ac3a36849c0f796d142c3 (diff)
Merge pull request #16770 from paulloz/csharp-signal-attribute
C# Signal attribute
Diffstat (limited to 'modules/mono/glue/cs_files/SignalAttribute.cs')
-rw-r--r--modules/mono/glue/cs_files/SignalAttribute.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/modules/mono/glue/cs_files/SignalAttribute.cs b/modules/mono/glue/cs_files/SignalAttribute.cs
new file mode 100644
index 0000000000..d8a6cabb83
--- /dev/null
+++ b/modules/mono/glue/cs_files/SignalAttribute.cs
@@ -0,0 +1,12 @@
+using System;
+
+namespace Godot
+{
+ [AttributeUsage(AttributeTargets.Delegate)]
+ public class SignalAttribute : Attribute
+ {
+ public SignalAttribute()
+ {
+ }
+ }
+}