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authorRémi Verschelde <rverschelde@gmail.com>2018-01-18 21:37:17 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-18 22:01:42 +0100
commit9f479f096cb50fa8d1215e68c262f110116114ef (patch)
treef115332a8e73ab059c16b077873ca2f3faab9cb1 /modules/mono/glue/cs_files/Plane.cs
parenta1c08b71091c47d626410406f36a4bb6fca40953 (diff)
Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'modules/mono/glue/cs_files/Plane.cs')
-rw-r--r--modules/mono/glue/cs_files/Plane.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs
index 6365e71826..b347c0835a 100644
--- a/modules/mono/glue/cs_files/Plane.cs
+++ b/modules/mono/glue/cs_files/Plane.cs
@@ -91,7 +91,7 @@ namespace Godot
float dist = (normal.Dot(from) - d) / den;
- // This is a ray, before the emiting pos (from) does not exist
+ // This is a ray, before the emitting pos (from) does not exist
if (dist > Mathf.Epsilon)
return new Vector3();