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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2018-08-14 18:12:18 +0200
committerGitHub <noreply@github.com>2018-08-14 18:12:18 +0200
commitd7b9fcd33689673c6237d91afdb4a8dfe548784a (patch)
tree3cf914ac9c765d439d49b07bb6b5bbe99332bcf5 /modules/mono/glue/cs_files/ObjectExtensions.cs
parentbbdb6cf16ead5138bb18cbf435cdecd63bc7d4ab (diff)
parent9341129d149dfafa6b652d9a4a0ca32ccf3cef5f (diff)
Merge pull request #20890 from KellyThomas/mono-is-instance-valid
mono: add IsInstanceValid(), move WeakRef()
Diffstat (limited to 'modules/mono/glue/cs_files/ObjectExtensions.cs')
-rw-r--r--modules/mono/glue/cs_files/ObjectExtensions.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/modules/mono/glue/cs_files/ObjectExtensions.cs b/modules/mono/glue/cs_files/ObjectExtensions.cs
new file mode 100644
index 0000000000..5c9e6609f4
--- /dev/null
+++ b/modules/mono/glue/cs_files/ObjectExtensions.cs
@@ -0,0 +1,17 @@
+using System;
+
+namespace Godot
+{
+ public partial class Object
+ {
+ public static bool IsInstanceValid(Object instance)
+ {
+ return instance != null && instance.NativeInstance != IntPtr.Zero;
+ }
+
+ public static WeakRef WeakRef(Object obj)
+ {
+ return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
+ }
+ }
+}